Joined: Oct 02, 2011
Mon Aug 13, 2012 2:56 pm
Ok so the machinery is lurching ahead ....
Battlefield 4 sticking to modern warfare
by Alexander Sliwinski on Aug 13th 2012 9:00AM
Battlefield 4 will be set in modern times, DICE general manager Karl Magnus Troedsson revealed at GDC Europe today. The game, which was announced with no pomp last month, will have a beta sometime next year, but little else has been revealed. However, with a lag time of six years between Battlefield 2 and Battlefield 3, why did the studio go with Battlefield 4 so quickly instead of heading back to Bad Company?
"There's a lot of things inspiring us as to how the franchise will move on. Everything from fans' feedback, to market research and, of course, what we want to build ourselves. It's not just one single thing," said Troedsson, continuing with a hint of sarcasm. "And, yes, I know Battlefield 4 is probably the most creative name we ever could come up with. I can't comment any more on that games because it's all secret."
However, he did go on to say, "We still want to stay in this genre, the modern day as it is. We feel this is a place we can be and continue with the series. Battlefield 4 can live in this space and be very successful."
Hinting, in conclusion, "That doesn't mean there might not be a Bad Company game again in the future."
Joined: Oct 02, 2011
Mon Nov 05, 2012 12:19 pm
In a release on a Chinese forum - yes, there is an EA branch in China - may have leaked from there - comes this news of BF4 details.
--- New translation from someone who speaks Chinese ---
Lasgana: Coming October 23rd, 2013
Lasgana: development just started, expected to be done in 1 yr [Nirolak's Note: Since this is the one likely to elicit the most "this is fake" notes, I feel I should elaborate. Given some later points (like already have an internal demo), this seems to refer to EA's normal two year development cycle of a one year pre-production cycle with ~30-40 people and then ballooning up to 150-300 people to make the game after most things are prototyped and planned out. Visceral, BioWare, and a fair number of publishers outside EA also operate this way since it allows you to have multiple projects without cyclical layoffs due to scaling down in pre-production and scaling up in production. For example, during the downtime between Bad Company 2 and Battlefield 3, DICE's spare staff worked on making Medal of Honor's multiplayer and helping to build Need For Speed: Hot Pursuit. As to what the bulk of DICE's staff worked on prior to this going into production, it's probably either a second project or, once again, other EA games.]
Lasgana: will be on pc, ps3, xbox360 and next gen consoles
Lasgana: will be one of the first games for next gen consoles
Lasgana: commander system comes back
Lasgana: profile can be linked with other devices like ipad
Lasgana: auto login, need internet all time, support cloud saves
Lasgana: easier to pickup the game, to take care of players from CoD
Lasgana: support body and voice control for this commander system
Lasgana: better battlelog integration and better stats reporting
Lasgana: supports video playback and sharing
Lasgana: have gem store for dlc and other stuff like that
Lasgana: 3 factions: russia, usa and china
Lasgana: can deploy female soliders
Lasgana: frostbite 2.0 engine
Lasgana: pc, ps4 and xbox 720 supports 64 player maps
Lasgana: 360 and ps3 will be less
Lasgana: pc, ps4 and 720 will provide 60 fps
Lasgana: already have a demo video internally within EA,
Lasgana: matching the quality of BF3 already
Lasgana: bf4 will use 80% of power of frostbite 2, wheras bf3 only 30-40%
Lasgana: modern background
Lasgana: i mean story background
---- Original Post (someone translated with google translate) ----
Lock and Mock if OLD
- BF4 has a 1yr development cycle and has a tenative launch date of oct 23rd 2013
- it will be on the big 3 current gen systems as well as next gen platforms (only sony and M$, as well as pc)
- commander role in MP will return with new tools and abilities
- voice commands
- battlelog will be tied to the game
- game will support video recording with internal replay system this might be in box or via dlc.. thats unclear or if its universal paltform inclusion
- currently there are three factions: USA, Russia, and China!!
- female charcaters (NPC's) and the ability to play as them in MP
- next gen systems and pc will support 64-player MP however current gen console releases wont
- frostbite 2.0
- next gen console versions run @ approx 60fps, current gen @ 30fps, PC will ahve an FPS lock of 100fps
- exp system will be again present